I worked on this project solo. The project is based on the word "Chase" in Unreal Engine 5.4.4. In the game, the player moves through a maze while avoiding obstacles and getting "chased". The game includes a sprinting mechanic that has a stamina system, which adds an extra layer of strategy to the gameplay. While the monster is chasing the player, you must find keys that unlock a certain door to escape. There is a blue key that unlocks the blue door, and a red key that unlocks the red door.